#pragma once
#include "shapedisplayobj.h"

class DEF_MODELOBJ CImageDisplayObj :
	public CShapeDisplayObj
{
public:
	CImageDisplayObj(CEntityObj *pEntity);
	CImageDisplayObj(CImageDisplayObj* pSrc);
	~CImageDisplayObj(void);

	void Display(CHoopsMap *pHoopsMap);
	virtual eDisplayObjType GetDisplayObjType() const {return SHAPENOTE_IMAGE;}
	virtual void Serialize(CArchive & ar);

};

